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Software Summary
 

The Terrain Texture by Height Tool created by Immortal Society, LLC, paints on a Unity terrain based on the terrain layers you set and the desired height you want for each layer of your choice. Unity Terrain is painted with just a few easy clicks in the inspector. Additionally, this can be achieved at runtime. The Terrain Texture By Height Tool makes it easy to paint your design on your unity terrain or add some cool paint effects at runtime. It comes with grass, pre-made Unity Terrain, six pre-made Unity Terrain layers, torch with flame particle effect and flame lighting, rain system, and flood system. Supported Unity Versions 2021.3.5 or higher. The upgraded version of Terrain Texture By Height Tool is now available on the Unity Asset Store.


Software Profile
 

Platforms

  • Window and Mac

Engine

  • Unity

Project

  •  Terrain Texture by Height Tool Version 3

Completed date

  • Jul. 2022

  • 2014 original version

Project Team Members​

  • David Harrison​ - Software Engineer

  • Janet Morfin - Artist 

Developer

  • Immortal Society, LLC

Publisher​

  • Immortal Society, LLC


David's Work Experience On This Project

Job Purpose

  • Create a Unity Tool that allows user to paint their terrain quickly and efficiently base off of terrain height.

Game / Graphic Development Skills​:

  • Algorithm

  • Editor User Interface

  • Optimize performance

  • ShaderLab

  • Unity Shader Graph

  • Unity Terrain Splat Maps

Project Skills​:

  • Creativity

  • Leadership

  • Organization

  • Planning

  • Presentation

  • Problem-Solving

  • Project management

  • Time management

  • Within cross-disciplinary team


Software Screenshots
 


Software Videos
 


Available On
 

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